The reason why is that most of the documentation and samples are written in Objective C.
With the latest MonoDevelop+XCode 4.1, interface builder will generate Objective C code, that will be parsed by MonoDevelop and converted into C# for MonoTouch.
Reading Objective C, is therefore handy and required.
If you wrote C or C++ in the past, it is not the end of the world.
If you did not, it is going to feel weird.
Here is a little Objective C sample generated by Interface Builder and its translation in C#.
The h file.
@interface Test4ViewController : UIViewController { IBOutlet UITextField *text1; IBOutlet UITextField *text2; } - (IBAction)copy:(id)sender; @endThe m file.
An extension m file, contains the code. Generally we use c or cpp extension.
@implementation Test4ViewController - (IBAction)copy:(id)sender { [text2 setText:[text1 text]]; } @endIn C# h files do not exist, in Objective C they still do. The @interface keyword defines
the interface of the class. The properties and signature of the methods are part of the @interface.
The implementation is located in the @implementation block. The sequence :(type)name defines a parameter in a method. Calling a method or an expression needs to be enclosed in []. That is the basic to read
The C# code
class Test4ViewController : UIViewController { UITextField text1; UITextField text2; IBAction copy(id sender){ text2.setText(text1.text); } }
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