eslint has even a rule to not let you use it.
error iterators/generators require regenerator-runtime, which is too heavyweight for this guide to allow them. Separately, loops should be avoided in favor of array iterations no-restricted-syntax
const list = [1,2,3];
for(let i=0; i < list.length; i++) { // Old syntax
console.log(list[i]);
}
for(let i of list) { // New syntax
console.log(i);
}
Transpiled with BabelJS.io [Link]"use strict";
var list = [1, 2, 3];
for (var i = 0; i < list.length; i++) {
console.log(list[i]);
}
var _iteratorNormalCompletion = true;
var _didIteratorError = false;
var _iteratorError = undefined;
try {
for (var _iterator = list[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
var _i = _step.value;
console.log(_i);
}
} catch (err) {
_didIteratorError = true;
_iteratorError = err;
} finally {
try {
if (!_iteratorNormalCompletion && _iterator.return) {
_iterator.return();
}
} finally {
if (_didIteratorError) {
throw _iteratorError;
}
}
}
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